/* Higher Self - build 1360. Derulare lina in toate uneltele.
   [stated] "you can remove the parallax effect on all of the tools if that means that the app will run smoother and inside
   the tools I would like to keep the backgrounds pretty simple so the star effects can only be on the sides".
   - fara paralaxa: poza de sus a fiecarei unelte deruleaza odata cu pagina (inlocuieste css/37 si thParallax din js/07);
   - stelele de pe poza de sus stau pe loc si raman doar pe margini (nu mai curg si nu mai clipesc);
   - pe pagina uneltelor, stelele raman doar pe marginile din stanga si din dreapta; mijlocul e doar fetru. */
.heroBg{animation:none !important}
.thHero, html.hsSDA .thHero:not(#fvHero){view-timeline:none !important}
.thHero .thPic, .thHero .thSeamWrap, html.hsSDA .thHero:not(#fvHero) .thPic, html.hsSDA .thHero:not(#fvHero) .thSeamWrap{animation:none !important; transform:none !important; translate:none !important}
.thPic::before, #fvHero .fvPic::before{animation:none !important;
  -webkit-mask-image:linear-gradient(90deg,#000 0,rgba(0,0,0,.45) 10%,transparent 20%,transparent 80%,rgba(0,0,0,.45) 90%,#000 100%) !important;
  mask-image:linear-gradient(90deg,#000 0,rgba(0,0,0,.45) 10%,transparent 20%,transparent 80%,rgba(0,0,0,.45) 90%,#000 100%) !important}
body:not(.muPage):has(.screen.on .thHero:not(#fvHero)) .phone{background-image:var(--feltTex) !important}
body:not(.muPage):has(.screen.on .thHero:not(#fvHero)) .phone::before{content:''; position:absolute; inset:0; z-index:-1; pointer-events:none;
  background-image:var(--st1), var(--st2), var(--st3); background-size:150px 150px, 230px 230px, 310px 310px; background-repeat:repeat;
  -webkit-mask-image:linear-gradient(90deg,#000 0,rgba(0,0,0,.4) 9%,transparent 17%,transparent 83%,rgba(0,0,0,.4) 91%,#000 100%);
  mask-image:linear-gradient(90deg,#000 0,rgba(0,0,0,.4) 9%,transparent 17%,transparent 83%,rgba(0,0,0,.4) 91%,#000 100%)}
.star{animation:none !important}
